



Psychology, Research, E-Textile, UX, UI, Development, Design
Product UX 2015
Tools
Arduino, Bare Board, Soft Circuit Materials
Product UX 2015
Tools
Arduino, Bare Board, Soft Circuit Materials
I Feel Many Things During The Day
Tap Your Inner Potential! Emotional Vocabulary Play Mat for Children
Collaborated with Daniel E. Cano, BA Psychology
An educational product (therapeutic play mat) for children from ages 3 and 8 to play and expand their emotional vocabulary by eliciting feelings of curiosity, fun, and love of learning while generating thoughts about emotional experiences in a family context.
Through "I FEEL MANY THINGS DURING THE DAY" kids will concentrate on building a basic, but meaningful lexicon of feeling words. This instructional emphasis bears, not coincidentally, a close resemblance to cognitive behavior dynamic. Children will be asked when they feel a certain feeling after touching and listening to each emotion. A parent or a caregiver will be there to support the child, so he or she can associate their emotions while playing I FEEL MANY THINGS DURING THE DAY.
Learning Outcomes




The "I Feel Many Things During The Day" play mat has the potential to foster emotional intelligence in kids and facilitate meaningful discussions and reflections between kids and their parents or caregivers about emotions, behaviors, relationships, and social contexts. It can help kids develop a rich emotional vocabulary, perspective-taking skills, empathy, and emotional regulation skills, which are important aspects of emotional intelligence that can benefit their social and emotional well-being.
Potential learning outcomes
Self-awareness, self-reflection, empathy, emotion regulation, and emotional literacy
︎ Thanks to my dear friend Murial Rozin, who is a certified and passionate educator in New York public and private schools for her life, Issha, the lovely 7 year-old participant, and her mother, Sukhmani Dhanoa



Research and Development
Critical Design for Our Century, 2015 ︎︎︎
[Design research and development in detail]
Design Manifesto | Positive Design︎︎︎
Domain
Product Design, Interpersonal Relationship Building, Education, Cognitive Development, Emotional Intelligence, Soft Circuit, Toy Design
Main Research
Piaget's Stages of Cognitive Development, toy: motor skill and emotion
Eric Erikson's Stages of Psychosocial Development︎︎︎
John Gottman, Relationship
Daniel Goldman, Neuroplasticity, Emotional Intelligence - self-esteem, self confident, empathy, relationship
Lisa Feldman Barrett, How Emotions Are Made
Silvan Tomkins, Affect Theory
[Design research and development in detail]
Design Manifesto | Positive Design︎︎︎
Domain
Product Design, Interpersonal Relationship Building, Education, Cognitive Development, Emotional Intelligence, Soft Circuit, Toy Design
Main Research
Piaget's Stages of Cognitive Development, toy: motor skill and emotion
Eric Erikson's Stages of Psychosocial Development︎︎︎
John Gottman, Relationship
Daniel Goldman, Neuroplasticity, Emotional Intelligence - self-esteem, self confident, empathy, relationship
Lisa Feldman Barrett, How Emotions Are Made
Silvan Tomkins, Affect Theory
Awards & Featured
Shortlisted, Red Dot Design Award 2023
In Design Concept
NYC Media Lab 2016
Demo Expo in Creative Lab
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Instructable, 2016︎︎︎ (Production process)
Featured Instructable, A Bronze Medal
In Design Concept
NYC Media Lab 2016
Demo Expo in Creative Lab

Instructable, 2016︎︎︎ (Production process)
Featured Instructable, A Bronze Medal