Proposal:
Immersive Acts: Disrupting the Frame by Otherwise Narratives︎︎︎
[Access limited]

Royal Colleage of Art, Sympositum
2026
Reflections on Persona, Presence, and Performativity in Virtual Spaces︎︎︎

Medium︎︎︎





Featured Article in Antaeus AR
2025

Seeing Through Constraint: What Accessibility Reveals About Design in AI & XR︎︎︎

Medium︎︎︎





XR Acess, Cornell Tech
2025

Why 3D Interaction and Embodied Play Matter in Early Childhood Development

LinkedIn Article︎︎︎






Lego + Digital Design for Kids
2025




Salon Talk


09. 2025
A curated discourse platform examining embodied cognition, perception, and human experience through research/practice-driven dialogue at the intersection of design, technology, and education.




























© 2023 Binna Lee
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