Proposal: Immersive Acts: Disrupting the Frame by Otherwise Narratives︎︎︎
[Access limited]
Royal Colleage of Art, Sympositum
2026
Reflections on Persona, Presence, and Performativity in Virtual Spaces︎︎︎
Medium︎︎︎
Featured Article in Antaeus AR
2025
Medium︎︎︎
Featured Article in Antaeus AR
2025
Seeing Through Constraint: What Accessibility Reveals About Design in AI & XR︎︎︎
Medium︎︎︎
XR Acess, Cornell Tech
2025
Medium︎︎︎
XR Acess, Cornell Tech
2025
Why 3D Interaction and Embodied Play Matter in Early Childhood Development
LinkedIn Article︎︎︎
Lego + Digital Design for Kids
2025
LinkedIn Article︎︎︎
Lego + Digital Design for Kids
2025
Salon Talk
09. 2025
A curated discourse platform examining embodied cognition, perception, and human experience through research/practice-driven dialogue at the intersection of design, technology, and education.
