Pulication & Ideas


Research, think, write, make and talk  

2015 – Present


Framework Developed by Binna Lee 
Under this framework, I articulate where and how it is applied.

My work situates embodied cognition, spatial cognition, and experiential learning at the core of both design practice and design education. The framework draws from psychology, sociology, neuroscience, and philosophy to examine how human meaning forms through perception, interaction, and situated experience.

Rather than treating technology or form as primary drivers, this approach foregrounds meaning-making as a structured process—one that guides how tools, systems, and environments are designed, taught, and experienced.








Proposal: A Full Talk Presnter at Immersive Acts: Disrupting the Frame by Otherwise Narratives︎︎︎@ Royal College of Art, RCA [Access limited]    03.2026

Lecture XREAL: XR/AI Symposium/Hackaton, Seoul University︎︎︎
Linkedin︎︎︎    11.2025
Seeing Through Constraint: What Accessibility Reveals About Design in AI & XR  |   Medium︎︎︎  XR Acess, Cornell Tech   2025
XR Standard Initiatives XRSI |  The Child Standard Initiatives [CSI]
Research on Impacts of XR UX/UI Design in Child & Youth XR Experience      2025

Reflections on Persona, Presence, and Performativity in Virtual Spaces  |   Medium︎︎︎
Featured Article in Antaeus AR     2025

Why 3D Interaction and Embodied Play Matter in Early Childhood Developmen  |   LinkedIn Article︎︎︎    Lego x Digital Experience for Kids      2025

Decoded_Designing Authenticity Chapter 5.0  | Podcast︎︎︎       05.2025
Thesis–Selfulness VR Immersive Storytelling     2022

The Blurring of Boundaries Between Reality and Simulation︎︎︎  |  Experiential Game Design     12.2021

Design Manifesto, 2015︎︎︎     12.2015




Salon Talk


09.2025 – Present
A curated discourse platform examining embodied cognition, perception, and human experience through research/practice-driven dialogue at the intersection of design, technology, and education.
Page︎︎︎




Praxis 

Co-organised by Binna Lee & Munus Shih

11.2025 – 01.2026

 




Dorkshops

Design and Technology  @ Parsons 

02–03.2025
XR Prototyping: Ordinary Objects
Bezi: AI Agent for Game Design – Unity


 Copyright © 2015 – 2026 by Binna Lee.  All rights reserved.
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